The Life Of A Comrade

★ The Joy of Work

Workers begin each day with a deep breath of early morning air, and a joyful departure for their place of labour.

Some may go in search of resources, others to turn those resources into great buildings, and yet others to generate the energy required for our collective endeavour.

But no matter who they may be, each and every one is a happy and productive member of society, whose every drop of sweat is dedicated to the restoration of humanity.

★ Blessed Reward

The Ministry of Labour observes and evaluates all works carried out by those it oversees, no matter how small. Each worker’s contribution to society is evaluated, and their efforts rewarded with the requisite number of ration coupons.

These ration coupons can be exchanged for tools, supplies and a host of other items designed to facilitate increased efficiency and productivity.

★ Evolution Through Contribution

Workers who participate wholeheartedly in the betterment of their towns will eventually be rewarded with an increase in social status designed to reflect their contribution to the Great Rebuilding. It also brings with it a host of helpful perks and benefits.

In this way, it can be demonstrated that work benefits not only society, but also those who strive to better it.

★ Towards A Thriving Town

Comrades finding themselves in possession of matryoshka dolls should report immediately to the nearest rescue apparatus, where these dolls can be used to increase the population of your town.

The higher your town’s population, the greater the range of buildings, equipment and other amenities that will be made available to you and your fellow workers.

★ Onward to the Great Rebuilding!

Through collective effort, the wheels of production can be made to turn again, and the population restored. The towns of this land can be made to grow great once more!

And when one town is completed, we shall move on to the next, and so on until the Great Rebuilding is complete!

A Comrade’s First Steps

★ Title Screen

When you load the game, the Title Screen will appear.

From the title screen, you can press the buttons to select either [NEW GAME] or [CONTINUE], and the game will begin.

★ NEW GAME

Selecting this option will allow you to start playing from the beginning.

Once you’ve been through the basics on the practice stages, it will be time to set out from the station to your first town.

■ The Station

At the station, you’ll see a list of towns you can visit. Select a destination in order to travel there.

The following details will be displayed below each destination from left to right, and the details of your currently selected town will be displayed to the right of the screen.

Town Name

Town Flag

Players in Town

Number of Individual Residences

Number of Friends in Town

▼ CONTINUE

Load a previously saved game.

▼ TOWN SELECT

Choose a town to join.

▼ CREDITS

View the credits.

★ Ministry of Labour Assessments

Each and every one of us performs a productive role in society, be it mining, construction or whatever else we choose. Every action performed in pursuance of this role will be observed and evaluated by the Ministry of Labour.
Workers wishing to be issued with ration coupons need only visit the Ministry of Labour and apply for an assessment of their latest actions in order to receive an allocation based on their most recent contributions to society. Ration coupons can be exchanged for tools and other items at the various kiosks.
May the sweat of your brow benefit both your society and yourself!

★ Mining for Resources

Resources are an essential ingredient in the building and maintenance of the amenities and facilities that make up any town. Workers are requested to make their way immediately to the islands that appear periodically in the Void, and mine them for all available resources.
Resources can be mined through the use of pickaxes and other similar tools.
Once mined, resources can be transported back to town and added to the communal resource pool by delivering them to designated resource collection points. Once added to the pool, these resources will become available to all for the building and maintenance of various institutions and facilities.
Please be aware that resources left for too long in unlit areas may disappear unexpectedly.

★ Building Facilities

Various facilities and amenities will be necessary for the establishment of a fully functioning town. These can be crafted via means of the workbench.
At the workbench, facilities available for creation with current resources can be selected. Upon completion of the accompanying puzzle, the signboard for the facility in question will be produced. This signboard can then be taken to the proposed site of the facility, and placed in order for building to commence.

★ Repairing Facilities

Damaged facilities can be patched up with wood after Izverg attacks and other unforeseen incidents.
To repair a damaged facility, simply approach it and press the circle button, then move the left stick or directional buttons in the directions indicated in order to carry out the necessary works.

★ Generating Electricity

The town’s various facilities and amenities all require electricity in order to function. When power reserves run low, most facilities will cease to function.
In order to ensure the smooth growth and operation of your town, please ensure that reserves of electricity do not run low.
In order to contribute to your community’s power generation programme, simply approach a nearby generator and press the A button, then use the R button to ensure that the red line stays within the designated area.

★ The Restoration of the People

The matryoshka dolls sometimes recovered from nearby islands can be brought back to town and returned to human form by placing them on one of the pads at a rescue apparatus. In this way, the population can gradually be restored.
An increased population will enable you to build more advanced facilities and amenities, in turn enabling you to expand and improve your town yet further.
When the population of a given town reaches a certain point, it will be considered “rebuilt”, and play at that town will end.
When one town has been successfully rebuilt, workers are requested to move swiftly along to the next.

★ Izverg Attack

Izverg attack is a common cause of the destruction of facilities and amenities.
As such, it is recommended that Izverg be exterminated as quickly and efficiently as possible.
Personal weapons are provided for this purpose, and occasionally gunnery turrets and hover tanks will also be made available.

★ Requests

Conversation with members of the populace may sometimes result in your being entrusted with tasks to perform or errands to run. Successful completion of such requests will result in the awarding of special medals commemorating your selfless sacrifice for the Greater Good.
Current requests and their conditions of completion can be checked in the [PLAY LOG] section of the Status Menu.

The Game Screen

The information below can be made to appear on the game screen.
Helpful information on how to play the game will also occasionally appear. For more detailed information on how to play the game, please refer to the controls guide.

★ Town Status (B Button)

Displays information about your current town, such as electricity reserves, population, stocks of the various resources etc.

Build Cost Limit

Town Resources

  • Food
  • Crystals
  • Metal
  • Coal
  • Wood
  • Population
  • Power Reserves

★ Inventory (ZX Directional Button)

Displays the various items carried by the player.

Inventory

Regular Items & Black Market Items

★ Gesture Menu (E Button)

Gestures can be used to communicate with other players around you.

★ Issue Reporting Screen

If a bug occurs while you are playing the game, you can go to this screen and send a report to the development team.

Controls

The basic controls are as follows:

Left Stick Move Character
Right Stick Move Camera
A Button Perform Action
S Button Jump
D Button Kick
F Button Use Tool
C Directional Button Use Transceiver
Z X Directional Buttons Pack
V Directional Button Pull Out/Put Away Tool, Put Item In Bag
Q Button Whistle
W Button First-Person View
B Button Display Town Information
E Button Open Gesture Menu
OPTIONS Button Open Status Menu

★ Vital Parameters

Projection clones’ abilities are indicated by the following parameters:

Dexterity
Affects the speed with which tools are used.

Fortitude
Affects the projection clone’s maximum health.

Might
Affects damage dealt to Izverg.

Patriotism
Affects Ministry of Labour assessment levels.

Agility
Affects movement speed.

Strength
Affects the number of items that can be carried.

★ Phase Cohesion (Life)

Phase Cohesion will decrease when a projection clone spends too much time in the dark, when it falls from great heights, or when it is attacked by Izverg. When phase cohesion reaches zero, the clone will collapse and become unable to move.
Small amounts of phase cohesion can be restored by eating food, while a visit to a people’s church will restore phase cohesion entirely.
Collapsed projection clones can be revived in the following ways:

■ Reassembly in Town
The clone will be returned to town and restored to working order (any resources carried by the clone will be left where they fell).
■ Reassembly In-Situ
An illicit bribe can sometimes be paid in order for a projection clone to be reassembled where it fell.
■ Revival by Comrade
Clones are free to await the arrival of a civic-minded comrade prepared to sacrifice precious phase cohesion in order to revive them.

★ Increases in Rank

Sufficient contribution to the betterment of one’s town will eventually result in an increase in one’s social standing. Increases in rank of this kind confer the following benefits:

■ Phase Cohesion will be fully restored.
■ Points will be made available with which to increase vital parameters.
■ More tools and items will become available at kiosks.
■ More and better perks will become available for purchase.

★ Perks

Perks are special privileges available to projection clones lucky enough to be able to afford them. They are acquired by drinking the beverage known as VoidKa.
VoidKa can be exchanged for the commemorative medals received when requests are completed. This process is carried out official VoidKa vending machines.

★ Apparel

New items of clothing can be equipped in order to change a projection clone’s appearance. Some may also affect vital parameters.
Disrobing is strictly forbidden anywhere other than a personal residence or tent.

★ Licences

In order to make use of privileged modes of transport or tools, workers will require the necessary licences. A few examples of such licences follow:

★ Vehicle Licence Level 1

The bearer is permitted to operate hover machines, hover tanks, jet packs and other conveyances.

★ Tools Licence Level 1

The bearer is permitted access to certain restricted items at kiosks, including jackrammers, night vision apparatus and stretch guns.

★ Arms Licence Level 1

The bearer is permitted access to certain explosive items at kiosks, including shotguns, rocket launchers and dynamite.

★ Differences in Social Standing

Social standing will confer various limits on freedom of action, and will affect the colour of individuals’ silhouettes when viewed by other players.

★ The Proletariat (Green Silhouettes)

Proletarians are projection clones who have yet to earn the right to carry Bourgeoisie Papers.
While able to carry out basic work and purchase certain tools for the purposes of contributing to society, Proletarians are denied certain freedoms afforded to the Bourgeoisie and the Bourgeoisie Rezidenty.

★ The Bourgeoisie (Red Silhouettes)

Projection clones who have earned the right to carry Bourgeoisie Papers, but have yet to be awarded a personal residence.
In addition to the rights enjoyed by Proletarians, Bourgeoisie also enjoy the following freedoms:

■ A bonus to the Renown vital parameter.
■ Access to higher quality tools from kiosks.
■ Access to apparel shops.
■ The right to create facilities and amenities using workbenches.

★ The Bourgeoisie Rezidenty (White Silhouettes)

Projection clones who have earned the right to carry Bourgeoisie Papers, and have also been awarded a personal residence.
In addition to the rights enjoyed by the Bourgeoisie, the Bourgeoisie Rezidenty also enjoy the following freedoms:

■ Privileged access to towns over Proletarians and Bourgeoisie.
■ The right to vote in mayor election.
■ The right to use paint and to dismantle facilities and amenities.

TOWNS

★ Facilities and Amenities

Towns contain various facilities and amenities, with new ones being built by using workbenches.
Most facilities can only be used by a single projection clone at a time. When in use, others must form an orderly queue and wait their turn.

■ Workbench
Allows resources to be used in order to build new facilities and amenities.
■ Resource Repository
Allows resources to be contributed to the town’s communal resource pool.
■ Generator
Enables the generation of electricity to power the town’s various resources and amenities.
■ Ministry of Labour
Assesses individuals’ contributions to society and apportions ration coupons accordingly.
■ Kiosk
Offers various tools and other items in exchange for ration coupons.
■ Rescue Apparatus
Increases town population by restoring citizens through the use of matryoshka dolls.
■ VoidKa Vending Machine
Allows commemorative medals to be exchanged for VoidKa.
■ Town Hall
The heart and soul of any settlement.
■ Living Quarters
Houses restored citizens.
 

★ Public Transport

Workers enjoy the free and unrestricted use of various forms of public transportation.

★ Buses

Buses provide quick, convenient transportation between towns and their surrounding islands.
Passengers are free to transport resources and other items using the designated cargo platform.

★ Subway

Subway trains are used to travel between towns.

TOWN GROWTH

★ Population

As you bring back more and more matryoshka dolls from nearby islands and restore them, the population of your town will begin to grow.
As your population grows, you will gain access to more advanced amenities.

★ Population Maintenance

Restored citizens will require domiciles in which to live. If you run out of domiciles, no more citizens can be restored until you build more.
Your town’s population will also dwindle when food or energy reach zero, and when attacking Izverg destroy existing domiciles. It is every worker’s responsibility to keep a careful eye on food and power levels, and to quickly repair domiciles when damaged.

★ Rebuilding

When the population of a given town reaches a certain point, it will be considered “rebuilt”, and play at that town will end.
When a town is rebuilt, the total contribution rankings for that town will be announced.

★ Town Development

As more citizens are restored and more amenities built, your town will start to develop in various ways.

★ Town Halls and Individual Residences

The more metal you invest in your town hall, the higher its level will grow, and the more individual residences you will be able to build.
Citizens of Bourgeoisie Rezidenty class, with residences of their own, will be granted privileged access to the town.

★ Monuments

Monuments commemorate various milestones in the development of a town.
Each has a unique effect, and will confer certain benefits on all projection clones residing in that settlement.

★ Building Restrictions

Each facility and amenity has a specified build cost, and each town has a specified build cost limit.
When your town’s build cost limit is reached, you will not be permitted to build any more.
In order to increase your town’s build cost limit, you will need to build certain special facilities or memorials.
You can check your current build cost limit, and your progress toward that limit, at any time by referring to the bar at the top of the [TOWN INFO] screen in the status menu.

★ The Differences Between Tools and Equipment

The items used by individual projection clones for the purposes of work are known as “tools”, while all collectively owned and operated items are known as “equipment”.
In general, tools are acquired by exchanging ration coupons at kiosks, while equipment is usually acquired on-site at towns or islands, or built at workbenches.

★ Useful When Working

As well as being essential to the retrieval of resources, some tools can also prove useful in fending off Izverg attack.

  • ■ Pickaxe

    Digs away walls directly ahead.

  • ■ Shovel

    Can be used to dig steps.

  • ■ Chainsaw

    Cuts down trees/cuts holes in the ground.

  • ■ Jackrammer

    Used to create platforms.

  • ■ Stretch Gun

    Used to create new terrain.

  • ■ Dynamite

    Used to destroy existing terrain.

★ Useful When on the Move

Tools can also prove useful when traversing dark or difficult terrain.

  • ■ Flashlight

    A portable, battery-powered light.

  • ■ Lantern

    A portable, mains-powered light.

  • ■ Ladder

    A fixed ladder used to travel up and down.

  • ■ Stepladder

    A portable ladder.

  • ■ Jetpack

    Enables the wearer to fly.

  • ■ Grappling Hook

    Enables swift upward movement.

  • ■ Hover Machine

    Enables high-speed movement across terrain.

  • ■ Parasol

    Enables controlled descent from great heights.

  • ■ Tent

    Revives a collapsed character once/enables a change of clothes.

★ Useful When Attacking

Tools and equipment will prove essential in the event of Izverg attack.
Some weapons can also be used to excavate terrain.

  • ■ Shotgun

    Fires short-range projectiles over a wide area.

  • ■ Rocket Launcher

    Fires long-range explosive projectiles.

  • ■ Anti-Izverg Turret

    A fixed cannon emplacement.

  • ■ Hover Tank

    A mobile attack platform.

★ Useful When Communicating

The following tools have effects that are visible to other players.
As such, they can be used to give directions, or to pass on messages.

  • ■ Smoke Grenade

    Emits smoke for a short period.

  • ■ Marker

    Used to make marks on the walls and ground.

  • ■ Decorative Symbols

    Letter and number shaped decorations.

  • ■ All-Purpose Signboard

    A signboard decorated with various symbols.

  • ■ Mobile Monitor

    A television monitor that can be carried around.

★ Useful in All Kinds of Other Situations

There are all kinds of other tools and equipment available to workers, including the following:

  • ■ Binoculars

    Enable the user to see faraway objects.

  • ■ Night Vision

    Stops phase cohesion being depleted in the dark.

  • ■ Disassembler

    Breaks down facilities, reverting them to signboards.

  • ■ Immobiliser

    Traps treasonous clones in a cage on contact.

★ Silhouettes

When another projection clone is carrying out an action nearby, you will see a silhouette representing its physical presence.
The colour of the silhouette reflects the clone’s social standing, with Proletarians being shaded green, members of the Bourgeoisie shaded red, and Bourgeoisie Rezidenty shaded white.

★ Gestures

Pressing E will open the gesture menu. Select and use a gesture to communicate your current mood to your fellow projection clones.

★ Praise/Snub

The praise and snub gestures can be used to indicate your approval or disapproval of the actions of nearby projection clones.
This will directly affect the Ministry of Labour assessments of the clones in question.

★ Lending a Hand

By helping a fellow projection clone in their work, you can increase the efficiency with which a given task is completed.

★ The Ultimate Sacrifice

Workers are able to sacrifice a little of their own phase cohesion in order to aid a collapsed comrade.

★ Izverg

The Izverg are giant creatures that will periodically attack towns, often destroying valuable facilities and amenities.
It is every citizen’s duty to attempt to destroy the Izverg with whatever weapons are available.
Defeated Izverg will revert to a crystalline form that can be mined for resources in a similar way to a regular island.

★ Mass Monitors

These information terminals can be created by means of a workbench. They offer valuable information on how to live a productive and worthwhile life, along with vital intelligence concerning the world in which we find ourselves.

★ Foreign Currency

In addition to officially endorsed Ministry of Labour ration coupons, there also exists a separate currency, brought in from beyond the borders of our glorious nation.
This currency cannot be exchanged for goods in state-run kiosks, but can sometimes be used to purchase items on the black market, or in the illicit practice of bribery.

★ The Black Market

When browsing in shops, the up directional button can be pressed in order to gain access to the black market.
Here, foreign currency can be used to purchase tools and items of a higher quality than those available in regular kiosks.

★ Bribery

While not officially encouraged, bribes made in foreign currency can be used to gain certain societal advantages.
Screens and menus in which bribes can be made will be marked with the foreign currency symbol.

★ Acquiring Foreign Currency

Foreign currency can be acquired in various ways within the game. It can also be purchased using real-world money.

★ Recruiting Comrades

Citizens are encouraged to swell the ranks of the people by inviting friends and acquaintances to play The Tomorrow Children.
Use Ration Coupons to purchase comrade invitation tickets at the resident’s store, and issue the relevant invitation codes to those you wish to invite. Only one person may be invited per ticket.
Please be aware that comrade invitation tickets may not always be available.
The recipient of the code will be able to redeem it on PlayStation®Store and download the free-to-play version of The Tomorrow Children, in which they will begin the game as members of the proletariat.

TOWN INFO

Displays information about your current town. Press the relevant buttons to change the information displayed.

PLAYER INFO

Displays information about the player.
Press the D button to check your foreign currency exchange history.

PERKS
Shows any active perks.

BADGES
Shows any honours or accolades earned.

LICENCES
Shows any licences held.

BOURGEOISIE LEVEL

Allows the player to check their current social standing and allocate any unassigned vital parameter points.

CONTROLLER

Displays the game controls.

OPTIONS

Allows the following settings to be checked and adjusted:

■ Camera (Vertical)
Change vertical camera movement style.
■ Camera (Horizontal)
Change horizontal camera movement style.
■ Vibration
Toggle vibration function on/off.
■ Brightness
Adjust screen brightness.

PLAY LOG

Displays various pieces of gameplay-related information.

Requests
Lists requests currently underway and completed.

Log
Lists your activities so far.

GAME INFO

Allows you to quit the game and return to the title screen.

■ Title Screen
Quits the game and returns to the title screen.